That many/most male characters are idealized and attractive. I’ve already said that the level of sexualization is less than in women, but it is still pretty prevalent that the male hero is some one “women want, and men want to be”.
Acknowledging it happens - and WHY - isn’t the same thing as justifying it or excusing it. I don’t believe I’ve done either.
The reason these things exist is because it appeals to some people on a base level. If two identical products sell differently because of the packaging, then it is very easy to see why one would produce that type of packaging. I’m not saying that makes it right or ok.
Again what started this was complaining about Overwatch was “borderline”, when I think it is a good example of a company trying to offer up diverse and non-stereotypical characters. While overall attractive, I don’t think they are hypersexulalized either.
Fair point Widowmaker is blase, I already mentioned that. And originally their line up didn’t look like this. But they took the effort to listen to fans and commenters, and expand the line up. If all they had to offer was Tracer and Widowmaker, this criticism would be well warranted. But they have many other characters with a much larger variation of color, age, and body type than pretty much any other game like this. It’s fair to say they can work to continue to improve, but I also think it’s fair to say they are moving in the right direction.
My doctor friend is usually clad in leggings and some long sweater or shirt (and presumably her doctor coat on duty). I guess she finds them comfy.