I do love the variety of character designs in your post. The interesting thing, as you’ve said is that the original “packaging” as you put it (with respect to character designs like Widowmaker and Trace) sells less and appeals to fewer people than their later designs.
So I think we can agree that the reasoning behind the original choices isn’t very sound, and more developers are understanding it to be outdated. And that’s a beautiful thing for gamers, especially women who are hungry for games that don’t force them to endure stupid costumes and cheesecake. We just want to play!
Finally saw Wonder Woman today! And I think I can appreciate that gif more having seen the scene it’s based on.
I do agree with @Brainspore that the movie is fairly predictable… yet it is magnificently done, a true joy to watch. It even wrung a tear or three out of me at a certain point, even though I knew what was coming. It’s well worth going out and seeing on the big screen.