I really do hope that someone figures out how to run a game like Glitch without going bankrupt. The creativity at Tiny Spark was a huge part, as was the mixture of exploration, farming/crafting and lack of PVP. Most of all, it was the way Tiny Spark sweated over every detail that made the game so memorable, why I contributed to the Indiegogo campaigns for the art book and the soundtrack.
Now I need to find where I hid the alert sounds that were released as part of that campaign again, since I only kept the iPhone ringtones and forgot to save the MP3 ones. I miss the game.