Sir, I have a doctorate from Northwestern, I fully comprehend how systems work and the interconnections of species. I wanted to ensure that Mr. Ratchetcrank was able to do what he needed in a timely manner. I will be adding my further orders at a later juncture to be sure to not countermand these.
Space is hazardous and it’s important to let those out there with you know they are not alone. You can’t say, leave someone on Mars for 550 sols and not communicate with them. That would be horrible.
Well, at the moment , everyone who isn’t going on Mission 1 is going to die. Whereas, the worst that can happen on Mission 1 is 50 damage, and that isn’t very likely – indeed, impossible if you have enough science. So 2 repairs, a Sensor_suite, and you are gauranteed to survive, probably with no damage, no matter what anyone else does.
With plenty of cash to spare to buy toys, build complexity with other players, or just hold onto your money to see what tomorrow brings.
Naw, y’amateurs, the SEN defense is cumulative. If we have enough staff on Mission 1 that all their SEN stats add up to 125 or more, we’re fartin’ through silk.
Now, now, I raised those little potato children, they understood that they would have to make certain sacrifices in order to ensure that the world would survive. They all went willingly into my microwave. I have signed documentation.
Recall all the people who gave up their dreams, ended their careers, and risked their lives, to get one lousy human back from Mars?
I think it would be great if you joined Vi Locke on the Eel patrol. Even better if you followed T. Rump’s example and helped other Eel patrollers be successful, now that you have over 300U. If we don’t have at least five scavengers on eel patrol, it’s going to get lonely around here. And this time no one is going to come flying in from far away to keep you company.